Video game concept art backs to the beginning of video games. With the start of video game development, artists were there to renovate the graphics and shapes of the objects. It is the year of the early 1980s. This art began and gained popularity as time passed. The early famous developer was Shigeru Miyamoto. He created Mario and Donkey Kong.
A video game concept art is the output of creative thinking and observation. Every new project provides artists two options. First, he can come up with new and innovative ideas. It requires brainstorming and concentration. Second, he can change the old game character using innovative technology. Now, it comes time to blend the game idea with the game concept. It assists as a guide to the next departments of the game. It presents different environments, stages, specific artwork, and functions.
Wow-How Studio knows the importance of video game concept art. It is no doubt the genesis of a video game project. We cannot consider it as only drawing sketches or thoughtful drawings. It needs complete attention and imagination about the player’s attention and engagement. It creates a whole new world with altogether new characters.
Video game concept artists at Wow-How Studio are skilled. They produce a video game concept art blending the talent and determination to shine. Our team from start storyboards to video game concept mockups works diligently. We provide innovative and designs. It results in audience engagement.
Video game concept artists and illustrators.
Trust Wow-How Studio for your video game concept art. We assure our clients of innovative and creative production. A successful video game concept art requires out of the box concept. Our team has developed a number of successful games and striving for excellence.
What is video game concept art?
Video game concept art is the sub-title of game development. An artist and illustrator work together to create the game art concept. What would be the game? What would be the stages? Video game concept art starts before the development of any game. The artists or players in the game come from the concept. They are mostly rough sketches of the objects or characters.
The designers can develop these concept designs before the game is on. “Programmer art” is the other name of these concepts. Now the graphic designers start their work and complete the sketches.
2D video game concept art
Concept artists are those who assist game designers. They work on producing characters, storyboard, and environmental sketches of the game. These artists follow the director’s instructions. So, the concept of the artworks a guide to the development process. Directors, producers, and stakeholders use the concept art to display the game features. Similarly, another worker is a story-boarder. He creates sequence in the scenes and the production.
Artists of Story-boarders.
These artists closely affiliated with the game designers and the concept artists. They also develop the cinematics in the game. The rest of the artists follow the outline, he makes.
A texture or 2D artist works on the assignment created by 3D modelers during this process. Mostly, 3D modelers work as a 2D artists. This section gives some depth to the video game texture.
· 3D texturing goals include developing a faultless texturing map for a 3D model built from real-world images in an uncontrolled setting, as well as developing the same grounding under the concept.
· Foremost, the texture should be able to communicate the message on its own. A 3D texture artist, for example, should consider a suitable texture if the target is an antique porcelain jar.
• Second, when illuminated by light, each object has its own uniqueness. As a result, some reflect light while others do not. When the lighting effect must be taken into account. The goal remains the same: to make 3D models look like real-world objects.
• The third phase is to simplify the modeling of an object because minor details such as wrinkles, scars, and scratches can reduce the complexity of creating 3D models and make them appear more realistic.
Wow-How Studio’s 3D concept development
Wow-How Studio is a group of creative people. It is made up of 30 experts with a combined experience of over ten years. We have updated the studio to include the following features: –
· Video game concept artists
· Graphic designers who are experts in their field,
· 3D modelers, visual artists
· Video creators,
· Animators and animators
· Project supervisors
They all work to create innovative and ideal production. The firm provides a variety of services, including 3D texturing. To create a custom 3D model, our 3D modelers and 3D texture artists can collaborate. A 3D texture artist can only work with their own model when creating textures.
Finally, our brilliant and creative video game concept artists are at your disposal. At Wow-How Studio, they are ready to serve you. For further details, please contact us.
Video game concept art is the output of creative thinking and observation. Creators create a whole new world with altogether new characters. Video game concept artists at Wow-How Studio are skilled. They produce a video game conceptual art blending the talent and determination to shine. The concept of art is a guide to the development process.
The goal is to make 3D models look like real-world objects. Fine details such as wrinkles, scars, and scratches can reduce the complexity of creating a 3D model. Wow-How Studio’s storyboarders create a sequence in the scenes and the production. The Final is a 3D modeler and texture artist. They’re all working to make the production creative. The firm provides a variety of services, including 3D texturing and 3D models.
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